As Art Director at Forge Studios I had the pleasure to work with the team at Crytek on Ryse: Son of Rome. Our studio joined the project from the early phases of production and I directed a team of 7 people for the entire duration of the project.
We created a lot of models and textures some of which I worked directly on are showed in the screenshots.
Big credits to the artists at Forge and also to the Art Team at Crytek for the content of these images, this was a big collaborative project.