3D Artist with a lifelong passion for game development. During the years I've been involved in the production of several titles with responsibility ranging from content creation to level building, art direction, team management. I helped establishing production pipelines, created and directed teams across a variety of projects and styles. Environments and vehicles, machines/tech-artist enthusiast, I love creating new immersive and engaging worlds.
Skills
Art Direction3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingTexturingPBR Texturing