As Art Director at Forge Studios I had the chance to work with Crytek on Crysis 2.
I directed the creation of assets used in the in-game cinematics as well as modular levels set and levels optimizations.
We created several models and textures and these screenshots show some of the assets I worked directly on.
Big credits to the artists at Forge and also to the Art Team at Crytek for the content of these images.